parcel-svelte-monaco-editor

Parcel Svelte Monaco Editor

Showing how to bundle monaco-editor nicely with parceljs with a tiny bit of svelte thrown in

monaco-editor using parceljs

This is a sample showing using monaco-editor with parceljs that happens to use svelte.

Too Long, Didn't Read

The tutorial has more detailed info...

Basic svelte app with html, index.js script to bootstrap, and one component.

Create a src/editors directory that will have script files to be used as entry points. This will put them in a separate location and let build them all with wildcards:

|--- src
|    |--- editor
|    |    |--- index.js
|    |    |--- ts.worker.js
|    |    |--- editor.worker.js
|    |--- index.html
|    |--- index.js
|    |--- App.svelte

index.js (note the workers will go in /dist/editor because they are will be entry points):

const locations = {
  'css': '/editor/css.worker.js',
  'typescript': '/editor/ts.worker.js',
  'javascript': '/editor/ts.worker.js',
  'json': '/editor/json.worker.js',
  'html': '/editor/html.worker.js',
  'editor': '/editor/editor.worker.js',
}
self.MonacoEnvironment = {
  getWorkerUrl: function(moduleId, label) {
    return locations[label] || locations['editor'];
  },
};

import { editor as monacoEditor } from 'monaco-editor'

export default monacoEditor;

ts.worker.js:

import 'monaco-editor/esm/vs/language/typescript/ts.worker.js'

editor.worker.js:

import 'monaco-editor/esm/vs/editor/editor.worker.js'

Edit the scripts in package.json to tell parcel to use everything in the 'src/editor' directory as an entry point, this will create separate files for the workers and the index file that will have the editor.

  "scripts": {
    "start": "parcel src/index.html src/editor/*",
    "watch": "parcel watch src/index.html src/editor/*",
    "build": "parcel build src/index.html src/editor/*"
  },

Import the editor using parcel's async import in the onMount lifecycle event in App.svelte:

<script>
  import { onMount } from "svelte";

  let monacoEditor;

  let editor;

  onMount(() => {
    import("./editor/index").then(mod => {
      monacoEditor = mod.default;
      editor = monacoEditor.create(document.getElementById("editor"), {
        automaticLayout: true, // resize automatically with window
        value: `function say(message) {\n\talert(message)\n}\n\nsay('Hello, world!')`,
        language: "typescript"
      });
    });
  });
</script>

<style>
  div.container {
    position: fixed;
    top: 0;
    bottom: 0;
    left: 0;
    right: 0;
    display: flex;
    flex-direction: column;
    justify-content: stretch;
  }

  div.header {
    border-bottom: solid 1px black;
    flex: 0 1 auto;
    background-color: #e0e0f4;
  }

  div#editor {
    flex: 1 1 auto;
  }
</style>

<div class="container">
  <div class="header">
    <h1>Monaco Editor test</h1>
  </div>

  <div id="editor" />
</div>

Why?

Trying to write a chrome extension with multiple pages and different scripts and css for things like options, page overrides, popup, backgrouind, and content scripts was a pain until I fouind parceljs. There is zero configuration, you just pass the files you want and it uses each one as an entry point and creates the files in the dist directory. There's a parcel-plugin-web-extension for extension manifests so you only have to specify the manifest and it will find all the scripts, pages, and css (or scss) files in the manifest and process them all. Beautiful...

In the extension I wanted to allow the user to create and edit scripts and style overrides for any web page, so I thought I'd check out monaco-editor. Their monaco parceljs example left something to be desired, I really didn't want to have to have a separate step in my build process running a bash script to create the workers.

I wanted to check out svelte to evaluate it and I'm liking it. Their tutorial is awesome and has a repl where you can create and save projects with multiple files, a really nice svelte version of jsfiddle or codepen.

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